Normalbaked WWI-Soldier

As plans were in the making to develop an historic game about WW1, our school assigned us to do a character for it. The character-design on this got me the 2D-Graphics award on Multimania 2009. After the design phase, we had to continue to make a lowpoly-version of our characters. We headed to zbrush to make a highpoly version of it first, retopologised it and baked the normal information from high-poly too low-poly.